Ogame Mobile

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    • Ogame Mobile

      LET OP! ONDERSTAANDE IS ALLEEN VOOR TESTUNI COMKRA




      Prongs wrote:

      OGame Mobile – Be There from the Start!






      Hello commanders!

      From 31st May 2022, you can try out the OGame App with other fans and support the development team with its design.

      Test the most important game mechanics such as research, development and defence on mobile devices now, and share your observations, impressions and experiences with us. This will help us incorporate your improvement suggestions into the app’s development going forward.







      If you can’t download the app today because the maximum number of beta testers has already been reached, don’t give up, just try again later. We’ll keep increasing the number of beta testers over the next few days so that we can achieve the best possible game experience for everyone taking part.

      With a little patience, you’ll soon be managing your fleets and resources from your smartphone.
      Play OGame now on smartphone and PC! Command your fleets – any time, any place!

      Discover the new OGame mobile app!

      We look forward to seeing you and can’t wait to hear what you think!


      Your OGame Team

      :love: Thanks Syrabi
    • Prongs wrote:



      Hello commanders!


      Please keep in mind that the OGame Mobile App is still a Beta phase.
      NO DARK MATTER PURCHASE AVAILABLE!
      This means that not all the browser features are working yet and we are still working on it for a live release.
      Giving players access to it during this phase is mainly to gather feedback and work on it accordingly.


      Features not yet added


      • Alliance
      • Class
      • Auction / Resource Market / Scrap Merchant
      • Rewards
      • Tutorial
      • Buddies & notes
      • Vacation mode
      • Phalanx
      • Highscore
      • Resource Calculation
      • Chat
      • Research Network
      • Ship tech details
      • Research Level Bonus
      • Search
      • Options
      • Last Slot Warning (Moon)
      • Jumpgate
      • Buddy System
      • Inventory








      Known issues:
      • Bonus from General class are not applied correctly to ships
      • Resource Buy - Single Resource / All resources prices are different
      • Lunar Base Production duration time is different in the mobile app
      • Complete with DM is not available when you have low resources
      • To get the Class and linked bonus the player has to go back to lobby
      • Purchase all resources could trigger an error
      • Missile animation is not correct - missile attacks are working
      • Lorem Ipsum placeholder text is present in combat report (just a small part in the defender section)
      • The mission start planet and the target are the same - Error on mission start (UI only)
      • It is possible break the UI inteface (example stress Swipe back in the facility tab)
      • Moon Destruction quick action is not present - it is possible select the mission normally
      • Possible UI issue for colonization, expedition, recycling destinations (not correct image - UI only)
      • Random issue with send fleet (Sometimes send fleet is not working)
      • Random issue with Halve the time button (The Halve the Time button is not present, the upgrade button is shown)
      • Different energy level in the OGM (only UI)
      • Hire commander button is shown when queue is full (UI only)
      • Missing Quantity Box in Shipyard, first ship type in queue
      • Storage-Cap Message on Shipyard - (UI only)
      • Overlapping text for missile attack report
      • Pixelated image for Delete Message button
      • Missing label for countries/languages in the lobby - no localization
      • Missing label for Incompatible_App_version - no localization
      • Missing golden frame when the user Activate all officers
      • Missing label MISSING_RESOURCES - no localization
      • Combat report has elements overlap
      • Missing label for Request Timeout - no localization
      • Missing label for banned user - no localization
      • Missing label for internet connection issue - no localization
      • INVALID_API_SECURITY_TOKEN missing label - no localization
      • invalid google id token label is missing - no localization
      • Missing Missile Attack button for the allied planets
      • No message to warn about Timeout when the user Send Fleet mission


      Not all the messages are supported as well for now, it can happen that a warning for new messages is displayed and not message available to read.


      Please share your feedback on the community forum and Discord (text channel #OGameMobile).
      Only with your help, we can improve your experience!


      Best regards,
      Your OGame Team

      :love: Thanks Syrabi
    • Ahoy!

      Today, OGame Mobile application will be updated with version 2.6.5.
      Please check bellow the new features added and the bugfixes.

      Features
      - Added thousand separator to numbers.
      - Added player name to espionage report and combat report.
      - Added that attack warning linked to the attacked planet.
      - Added a hint if there is a friendly holding fleet in the fleet menu.
      - Added the maximum of possible ships, defences that can be constructed.
      - Added link to galaxy view if you click on coordinates.
      - Added a recall time to the recall button.
      - Added more languages to the App (DE, EN, AE, HR, FR, GR, HU, PL, RO, RU, SK, SI, ES and TR).

      Bugfixes
      - Fixed an issue, that bonus from "General" class wasn't applied correctly to ships.
      - Fixed an issue, that the App doesn't restart properly if the session got lost.
      - Fixed an issue, that the combat reports wasn't resized well.
      - Fixed an issue, that the energy wasn't correct displayed in the App.
      - Fixed an issue, that the arrival and sending time in the fleet sending was the same.
      - Fixed an issue, that the deuterium consumption was wrong calculated.
      - Fixed an issue, that that the holding time wasn't possible to select.

      Met vriendelijke groet,

      Jullie ogame-team
    • Hi!


      Today, OGame Mobile application will be updated with version 2.6.7.
      Please check bellow the new features added and the bugfixes.

      Features

      - New design for fleet dispatch for more convenience when dispatching a fleet


      Bugfixes

      - Fixed an issue with the galaxy view when a player comes out of holiday mode.
      - Fixed an issue with textures not downloading completely on slow connections
      - Fixed an issue with the Apple login
      - Fixed an issue where the default hold time was 0 hours instead of 1 hour
      - Fixed an issue where you would get a blank error for moving to the moon
      - Fixed an issue where the recall button is present during missile attacks
      - Fixed an issue where the emoticon code was displayed in the logout instead of the emoticon
      - Fixed an issue in the fleet template where you can get the maximum number of ships the database can hold by clicking on the icon
      - Fixed an issue where you would not get a confirmation when clicking on the debris field button in the battle report
      - Fixed an issue where the class bonus was not displayed on the escape page
      - Fixed an issue where you could get stuck in the loading screen when selecting "Skip and play".
      - Fixed an issue where you would no longer have a golden frame once you had activated all officers.
      - Fixed missing localization in several places in the app
      - Fixed several issues that caused the app to crash
    • Hi!

      OGame Mobile application has been updated with version 2.6.8.

      Please check bellow the new features added and the bugfixes.

      Features
      You can now swipe between moons once you have selected a moon.
      Hidden positions are kept until you change the filter in the galaxy view.
      You have an icon on the planet when you build something on the planet or moon in the planet list
      You have an icon on the planet when you are attacked on the planet or moon in the planet list.
      GDPR page has been added to the BGL menu
      We have updated the localisation of the already implemented languages
      We now support five more languages (CZ, RO, HU, IT, HR and PT)
      We have added a pre-release version of the planet sorting. You can move the planets in the planet list by tapping on them and moving them. (Attention: This version is still in a very early stage of development!)

      Bugfixes
      We fixed an issue where you could retrieve data from the galaxy while in holiday mode
      We fixed several issues where the app could crash
      We fixed several issues where the text size was not resizing properly
      We fixed an issue where the fleet menu was not receiving real-time updates for ships in progress
      We fixed an issue where the session could be destroyed by certain circumstances
      We fixed an issue where the deuterium consumption was calculated incorrectly
      We fixed an issue where fleet shortcuts were not working as intended
      We fixed an issue where the fleet dispatch flow was not working as intended
      We fixed an issue where you could not send a new fleet while under attack

      Your OGame Team

      :: [uni 11] #8 begonnen: 12-12-06 [Anarchy] :: Gemerged naar uni 3 #160 op 09-04-12 ::
      ][ Board Admin ][ || ][ ex Super Moderater ][ || ][ ex Game Operator universum 4, 6, Draco & Hydra ][
    • Hi!


      Today, 27.07, OGame Mobile application will be updated with version 2.6.9.

      Please check bellow the new features added and the bugfixes.


      Features
      * We added the ability to use planet shortcuts to send fleets to your planets.
      * We improved the building, research, defense and shipyard page so you can see all the buildings when you swipe up.
      * We added a marker that shows the currently selected building, research, defense or ship.
      * We have updated the localization of the already implemented languages.
      * We now support 11 more languages (AR, BR, DK, GR, JP, MX, NL, SI, SK, TW and US).
      * We have added the final version of planet sorting. You can move the planets in the planet list by clicking on "Sort planets" and then clicking on the "up" and "down" arrows depending on how you want to move the planet. This will also change all other views like the homescreen.
      * We have added the support button for all admin accounts in the galaxy view.
      * We have listened to your feedback and improved the "Send Fleet" section again to make it more user-friendly.

      Bugfixes
      * We fixed an issue where you could navigate the galaxy while in vacation mode.
      * We fixed an issue where you could not send more than one fleet without getting a service error.
      * We fixed an issue where you could switch galaxies without paying deuterium before you validate your account.
      * We fixed an issue where slot 16 was not available in the galaxy view when you have the explorer class.
      * We fixed an issue with tactical retreat in the battle report.
      * We fixed an issue where you could not use the fleet shortcuts.
      * We fixed an issue where swiping from moon to moon would switch to the planet instead of the moon.
      * We fixed an issue where the icons in the fleet menu were not available.
      * We fixed an issue where several error messages were not displayed.
      * We fixed several issues where the app could crash
    • Beste Spelers,

      Today, OGame Mobile application will be updated with version 2.7.0.


      Please check bellow the news about features and the bugfixes.



      Features
      • Added option to select planet on building and research menus
      • Added option to go through messages without going back
      • Added hint for Storage nearly full
      • Added feature that copy in the clipboard all relevant information when you press the support button. Information like Device, device type (e.g. iPhone 6s), OS version, App version, user information
      • Added empty input fields in galaxy to navigate through different positions
      • Added “Delete Message” button on hostile Espionage reports
      • Added GDPR page content
      • Added icon in Galaxy View
      • Added missing icons in the lobby
      • Added font support for Chinese, Japanese and Arabic

      Bugfixes

      • Fixed crash when switching planet
      • Fixed error on fleet interaction
      • Fixed hints messages
      • Fixed some mine errors showed on on Gameplay
      • Fixed information in a popup window that showed Missing Resources
      • Fixed an issue with building time
      • Fixed pixelated image for “Delete Message” button
      • Fixed error on the quantity in attack reports
      • Improved Galaxy View stability
      • Improved Sorting planet feature
      • Removed placeholder messages
      Jullie Ogame-team
    • Ahoy!

      Today, August 31, we will update OGame Mobile to version 2.7.1.
      Bear in mind that there's a Apple/Android stores review process and having the version available depends on it.

      Changelog:
      - Fixed an issue where fleet slots were showing as used even after the fleet return
      - Fixed an issue with missing espionage reports
      - Fixed an issue with building not being able to complete properly
      - Fixed a null pointer exception while choosing the fleet speed
      - Fixed a crash when tapping on the warning icon for incoming attacks
      - Added a missing label for returning fleets
      - Fixed the issue with sending IPMs
      - Added color for production building efficiency
      - Fixed an issue where the Standard fleets (Commander option) didn’t added the correct amount of ships
      - Fixed an issue where entering the Galaxy View from your moon would break the application
      - Fixed a crash related to upgrading buildings while relocating
    • September 15, we will update the OGame Mobile to version 2.7.2.
      With this version we will activate the Lifeforms features for OGame Mobile but only on Bermuda (Public Test Server).


      Please bear in mind that there's a Apple/Android stores review process and having the version available depends on it.





      Changelog:
      - Fixed login issues, where players were not able to join servers
      - Fixed an issue where the fleet movement menu showed the wrong arrival/return time
      - IPM attack reports are not empty anymore
      - Destroyed moons are now shown in the galaxy view
      - Fixed an error that occurred while hiring officers
      - Fixed errors while sending ships that mismatch the mission type
      - Fixed some elements that were cut off on small displays
      - Added missing warning pop up for building on the last planet slot
      - Fixed the missing display of bonus research levels for the general class
      - Fixed abnormal moon behavior after sorting planets
      - Added missing transport reports
      - Fixed an issue where the inventory panel was visible in other views
      - Added missing colour for ongoing fleet in the fleet movement header
      - Fixed economy messages not being able to be marked as read or deleted
      - Fixed the max button for building defense and ships
      - Fixed player names being cut off in the overview screen for being too long




      Lifeforms features that will be available on Bermuda (only!):
      - Overview
      - Buildings and Researches
      - Tech Tree
      - Discovery missions
    • Ahoy!


      On Thursday, September 29, we will update the OGame Mobile to version 2.7.3.



      Changelog:

      Bugfixes:
      • Fixed issues that displayed reports and messages incorrectly or not at all
      • Fixed a bug that crashed the app when upgrading a LifeForm research during an ongoing planet relocation
      • Fixed incorrect calculations for resource requirements for LifeForm researches
      • Fixed a bug that always selected a random LifeForm research upon unlocking
      • Class activation is now updated immediately and does not require the player to relog
      • Fixed a bug that displayed the wrong buttons for construction options
      • Fixed a bug that sometimes displayed the LifeForm population with decimal places
      • LifeForm researches can now be sped up with Dark Matter
      • Fixed a bug that prevented the player from mining debris fields during a planet relocation
      • Fixed issues with construction queue UI in Overview for LifeForm servers
      • Fixed issues with LifeForm pages after switching between planets
      • Fixed a bug that prevented the player from interacting with the galaxy view when a LifeForm research is being conducted
      • Fixed a bug that checked the wrong population tier for LifeForm researches
      • Fixed an issue with persistent pop-up messages
      • Fixed issues with wrong data tables inside the technology view
      • Fixed an issue with google sign in using a different account than the default one
      • Fixed an issue with persistent fleet shortlinks
      • Buttons for collapsing item & officer details are now working
      • Restore function for LifeForm technology tree now works correctly
      • Fixed issues with wrongly displayed calculations in a negative energy state
      • Fixed issues when switching between servers with disabled/enabled lifeforms
      • Missiles can now be destroyed

      Added features:

      • The Dark Matter store inside the shop was added
      • All messages are now displayed in the newsfeed
      • Better translations for all languages
      • Color indicators for detailed panel of food & population resources were added
    • Beste Spelers,

      Ik had er een gemist...

      Op 7 november heft de volgende update plaats gevonden:

      Changelog

      Fixed an issue with missing ships for debris in the battle report
      Fixed an issue with missing expedition result messages
      Fixed an issue where LF researches were not able to be sped up unless the research queue was full
      Fixed an issue where planet names were overlaping the planet sort buttons
      Fixed an issue with missing translations
      Fixed fade in/out effects for scene transitions

      New:
      Added Phalanx feature
      Added the option for change nickname
      Added the feature to activate/deactivated vacation mode
      Added an indication for the bottom menu to show which tab is currently active
    • Hi


      Thursday, 1st of December, we will update OGame Mobile App with version 2.9.0


      Changelog:



      Bugfixes:
      · Fixed an issue where the high score filters went off screen
      · Fixed an issue where the Asian and Arabic fonts displayed boxes
      · Fixed a variety of smaller localisation issues
      · Fixed an issue where the refill button was not aligned properly


      New:
      · Jump gates
      · Alliance overview*
      · Alliance search and create*
      · BGL news categories and removed starting times.
      · Added a button to the lobby to speed up the account creation on the latest servers
      · New game accounts will now be directed to class selection



      Known issues:
      · Resource trader is visually broken


      *Alliance features are still in development. This is not the final version regarding that and should be considered in Beta phase.
    • Hi

      Tuesday, 6th of December, we will update OGame Mobile App with version 3.0.0

      Changelog


      - Fixed an issue that levels in the build list all had the same level
      - Fixed an issue that caused spy messages to display placeholders
      - Fixed an issue that the planet sorting didn't work well when you have to scroll in that menu
      - Fixed an issue that alliance overview broke

      New:
      · artefacts added


      Note: The new version will be available as soon as it's approved by Google/Apple.
    • Hi

      Thursday, 15th of December, we will update OGame Mobile App with version 3.0.1

      Changelog


      - Fixed some wrongly cropped messages
      - Fixed the Lifeform technology selection chance always displaying 25%
      - Added some missing translations in the item shop and the LF technology screen
      - Reversed the colors and numbers in the high score overview to show the correct gain/loss of ranks
      - Fixed high score filters not persisting after switching between player/alliance rank screens
      - Fixed a bug that made the high score screen disappear
      - The fleet movement screen is now able to correctly display fleets that take multiple days/weeks to arrive
      - Fixed an error that prevented players from sharing combat reports
      - Fixed an issue that results in persistent pop-up messages
      - Removed a broken selectable language in the settings
      - Lobby promotions date/times are now correctly localized
      - Fixed some issues with displayed values in the tech info screen
      - After initiating a tear down of a building, the “cancel” option is now displayed correctly
      - The tear down button for the Nanite factory is now correctly disabled during shipyard upgrades
      - Fixed a visual bug for the resource merchant
      - Fixed an issue that incorrectly displayed the levels of buildings in a queue
      - Removed the broken icon for the wreckfield merchant ship in the fleet movement screen
      - Fixed the relocation warning popping up on the wrong planet
      - Added missing relocation warning pop-ups
      - Lifeform discovery mission pop up now only shows up if the technology is unlocked
      - Fixed the display of the food resource on the moon
      - Fixed the tooltip of class exclusive ships
      - Fixed some issues with the display of the alliance overview screen
      - Lifeform EXP is now added to LF discovery reports
      - Fixed some jumpgate inconsistencies
      - Lifeforms on different planets are now correctly shown
      - Fixed an error related to moon facilities
      - Fixed an issue that prevented players from joining a new universe

      New:
      - Added the option to change universes inside the game round
      - Added a confirmation pop-up for buying shop items
      - Added the missing confirmation for deleting planets
      - Added missing messages from the web version
      - Added a visual indicator to show planets that are on LF discovery cooldown
      - Added the missing option to enable/disable the Outlaw warning


      Note: The new version will be available as soon as it's approved by Google/Apple.
    • Hi

      Thursday, 12th of January, we will update OGame Mobile App with version 3.2.0

      Changelog


      - Fixed broken fonts for various languages
      - Fixed missing or wrong translations in various languages
      - Fixed a bug that prevented you from sending discovery missions on colonies with a LifeForm other than humans
      - Fixed issues regarding saving in-game settings
      - Fixed a bug that results in an error on the alliance overview for members without any rights
      - The forum button now redirects you to the correct website corresponding to your language
      - Reaper harvests are not being reported as Recycler harvests anymore
      - Fixed incorrect or missing alliance information messages
      - Fixed highscore names sometimes being wrongly displayed
      - Added missing confirmations for buying items inside the inventory
      - Text inside the fleet movement details can no longer overflow

      New:
      - Non-LifeForm servers now also use the new construction queue UI


      Note: The new version will be available as soon as it's approved by Google/Apple.
    • Ahoy


      Thursday, 26th of January, we will update OGame Mobile App with version 3.3.0.



      Changelog:

      • Fixed issues regarding the game settings menu
      • Fixed an error with deleting messages that resulted in a crash
      • Fixed the alliance overview screen for members without rights
      • Resource images are now scaled correctly when cargo is loaded
      • Fixed building image being greyed out, although is possible to build
      • Removed the option to sort planets if only 1 planet is available
      • Fixed a bug that created a duplicate entry in the building queue
      • Fixed some issues regarding the icons in the bottom panel on wider screens
      • Added missing translations
      • Added a loading icon for the shop
      • Changed Dark Matter shop tiles and added some animations


      Note: The new version will be available as soon as it's approved by Google/Apple.
    • Hi


      Thursday, 9th of February, we will update OGame Mobile App with version 3.4.0


      Changelog:


      New:
      • Added the API button to espionage reports.
      • Added the alliance management options.
      • Added more missing translations.
      • Added missing characters for the Chinese language.
      • Added missing reason for failed construction reports.


      Bugfixes:
      • Fixed a bug where the “construct” button was stuck while loading.
      • Removed the broken icon in the building/technology information tab.
      • Fixed an issue where LifeForm Technology information was visible in the Lifeforms buildings information screen.
      • Fixed some overflowing text in the LF technology/buildings information screen.
      • Fixed a bug that prevented players from entering the alliance overview screen after creating one.


      Your OGame team