Ahoy!
On Monday, October 30, we will update live game rounds with the newest game version:
- at 14:00 CEST OGame.org universe Undae
- at 14:30 CEST all the live universes
Changelog:
- Removed the ability to scroll via mouse wheel from the rank selection dropdown on the alliance member page to avoid accidental rank changes.
- Fixed a case in which having multiple different lifeform researches applying to the same ship type caused the bonuses applied to ships to be displayed incorrectly.
- Fixed the displayed fleet arrival times on Fleet Dispatch II not considering alliance class speed bonuses.
- Fixed being unable to exchange bought Import/Export items after transferring to another game round.
- Fixed an issue that caused several errors to appear on older browser versions.
- Fixed being unable to transfer away from graveyard servers.
- Fixed the Traders alliance class affecting Food and Population capacities.
- Fixed the lifeform highscores having "Points" as their titles instead of each highscores correct title.
- Added number separators to resources displayed in the Immersive Player Introduction.
- Removed all Smatched reference from the Options.
- Fixed an issue that was keeping fleet missions stuck after returning
- Fixed an issue with a fleet queue order not updating defender information
- Several fixes and improvements in the back end that might lead to game issues which can be fixed with a hard reload (Ctrl+Shift+R in most browsers).
The OGame Team
On Monday, October 30, we will update live game rounds with the newest game version:
- at 14:00 CEST OGame.org universe Undae
- at 14:30 CEST all the live universes
Changelog:
- Removed the ability to scroll via mouse wheel from the rank selection dropdown on the alliance member page to avoid accidental rank changes.
- Fixed a case in which having multiple different lifeform researches applying to the same ship type caused the bonuses applied to ships to be displayed incorrectly.
- Fixed the displayed fleet arrival times on Fleet Dispatch II not considering alliance class speed bonuses.
- Fixed being unable to exchange bought Import/Export items after transferring to another game round.
- Fixed an issue that caused several errors to appear on older browser versions.
- Fixed being unable to transfer away from graveyard servers.
- Fixed the Traders alliance class affecting Food and Population capacities.
- Fixed the lifeform highscores having "Points" as their titles instead of each highscores correct title.
- Added number separators to resources displayed in the Immersive Player Introduction.
- Removed all Smatched reference from the Options.
- Fixed an issue that was keeping fleet missions stuck after returning
- Fixed an issue with a fleet queue order not updating defender information
- Several fixes and improvements in the back end that might lead to game issues which can be fixed with a hard reload (Ctrl+Shift+R in most browsers).
The OGame Team